Texture Sharpness
texture_sharpness.enabled | Textures look sharper with FSR 3 or DLSS. Fine detail can shimmer more. | On or off | Off |
Sharpness Strength
texture_sharpness.strength_x | How much sharper textures get, as a multiple of the game’s own sharpening with FSR 3 or DLSS. | 0.5 to 3.25 times the game’s value | 2 |
Steady Sharpen
steady_sharpen.enabled | With FSR 3, the picture is sharpened as strongly as the game’s Anti-Aliasing Sharpness, but less where leaf edges and fine detail flicker, so they stop twinkling. | On or off | Off |
Leaf Edge Mask
leaf_edge_mask.enabled | With FSR 3, leaf edges keep less of their past frames. They may look calmer or flicker more: judge it with the compare key. | On or off | Off |
Texture Update Limit
texture_sweep.enabled | With FSR 3 or DLSS, the game no longer goes through every texture every two seconds, only after textures load. Removes a regular stutter. | On or off | On |